LLAMA LEAP

Llama
Leap

A high-speed infinite runner merging authentic Andean culture with a rigid, Superflat arcade aesthetic.

PLAY GAME →
Llama Leap gameplay at Machu Picchu with the llama mid-jump

Built for the thumb

Utility-First Mechanics

One thumb, one tap. Responsive gravity curves tuned for buses, queues and coffee breaks.

Andean World Building

Machu Picchu terraces, Nazca lines and Rainbow Mountain rendered in flat, heavy-outlined geometry.

Global Leaderboards

Every run is scored to the integer. Chase your best, then chase everyone else's.

Llama Leap level 2 and 3 art: Nazca lines desert and Rainbow Mountain

Andean World Building

Each level rewrites the palette. Level 1 climbs the terraces of Machu Picchu; Level 2 crosses the Nazca desert under condor silhouettes; Level 3 explodes into Rainbow Mountain. Same mechanics, entirely new world.

Character States

Llama Leap character state manifest: idle, leap, fall, crash, collect

Level Environments

Llama Leap level environment expansion sheet with desert obstacles

Icon Repository

Llama Leap icon repository: chullo hats, choclo and coin collectibles